Here is the video documentation for my final project, which I presented at St. James Hatcham Church for the exhibition Damned Soggy Oat Patch, the 2022 Digital Arts Computing Degree Show.
Phoenix Valley is a physically interactive, mixed-reality installation that explores the cyclical destruction and reinvention of ecosystems through interspecies disturbance.
The piece consists of 2 interconnected parts – a physical installation and a VR experience. In this way, the audience goes through a multisensory experience, including visual, auditory, and tactile. They are presented with a table on top of which 3 crocheted dolls are situated in a tangible environment that recreates the virtual one. The viewers are invited to put on the VR headset and take part in a touch-based ritual by caressing and exploring the dolls with their hands. This causes a disruption on the ecosystem which will consequently break the equilibrium of the simulation and result in a series of changes that will result in a new ecosystem status quo. Additionally, the experience is also projected within a frame on the wall behind the physical environment so that what would initially be an individual experience becomes a collective experience.
For the creation of the VR experience, I used Maya for the creation, rigging and animation of the 3D models and Unity for the environment and VR set-up. I created the digital ecosystem using the Unity Terrain Tools. For the critter's behaviours, I used Unity NavMesh –the Unity AI system for path finding– to give them randomised movement. For the visual style, I created a custom toon shader using HLSL.
For the physical part of the project, I created wool models of the 3D critters and added the interactivity. I used an Arduino Uno board, an Adafruit MPR121 capacitive touch sensor, and conductive thread sown onto the crochet models. Finally, recreated the 3D environment in the exhibition space using a 3D printer and different textures to complete the sensorial part of the experience.
For the exhibition, which was curated by us students, we created a zine with information about some of the different exhibited pieces.