about.
I am a 3D animator, digital artist, and creative coder with experience in creating immersive experiences through 3D graphics. I like to use many different materials and techniques – mostly digital and computational but also more traditional artforms.

I have participated in various digital art exhibitions, developing works that combine animation, visual storytelling, and emerging technologies such as Virtual Reality. 

I consider myself a driven and enthusiastic person with strong teamwork skills, always seeking new challenges that allow me to continue growing as an artist and professional.
exhibitions.
2021 Digital Arts Computing Degree Show (online)
Work exhibited: It's a Natural Vengeance (2021) – VR experience based on A-Frame

2022 Digital Arts Computing Degree Show
Work exhibited: What's the Matter? (2022) – Screen-based, interactive openFrameworks project with Kinect sensor input

2023 Digital Arts Computing Degree Show
Work exhibited: Phoenix Valley (2023) – Physically interactive, mixed reality installation based on Unity
studies.
MA 3D Animation at Voxel School, Madrid (Spain)
September 2024 – September 2025

BSc (Hons) Digital Arts Computing at Goldsmiths, University of London (UK)
September 2020 – June 2023

Spanish Baccalaureate at IES Rosais 2, Vigo (Spain)
September 2018 – June 2020
*Awarded Best Academic Records in Galicia 2018- 2020 by the USC

Professional Technical Qualification in Music at CEMU Mayeusis, Vigo (Spain)
September 2014 – June 2020
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